Well, that was hectic…

After a last minute decision to go to Ludlow and eat nice food with good friends, a student-style last minute coding orgy in B23.

Which meant that this:

descended very rapidly into this:

and this:

I’m now exhausted, sitting in the physics library typing up notes (but that could just be the stairs.) We’ve already realised there are at least two problems with the version we submitted – one is a bug, the other is an out-of-date piece of documentation – and there are bound to be more. Still, there’s a lot of functionality in it, and is fairly robust (if not polished.)

Would you believe in 30 years of coding I’ve never, ever implemented a multilevel undo before? Not much call for it in games.

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